This helps in creating a welcoming and warm aural experience, seeing as everyone knows this kind of music, regardless of being a fan of it or nor. Most of it sounds very familiar because its main influences date to the inception of most of these genres, who are also rooted deep into the psyche of all of us. There is just too much good stuff in here. There is no lack of instruments either, from guitars, electric bass, Rhodes piano, alto and tenor sax, flutes. It's difficult to not enjoy the vast and well put-out musical array of elements: there's modern jazz, oldies-style jazz and pop, rock & roll, funk, and even some hard rock and electronica thrown in for good measure. Also, most tracks are generally feel-good and upbeat, like the summer anthem "Tropica" or the equally sunny and quirky "No Man's Island" and even the jungle frenzy of "Jumba". Many tracks are almost identical in this respect, merging fun and catchy melodies with energetic and lively solos. The mix of classic Rock & Roll and Jazz elements, creates an irresistible, sweet, and fun vibe, that is as snarky as it's sophisticated. From this point and onward though, it's all about instrumental music, and there is no better track than "Rock O' Motion" to introduce the listener to the style and quality that lies ahead.
Although there is nothing special about it, the song is typical DB fare, and it does have its hooks and enjoyable moments. The album opens with the simple yet enjoyable song "The Light Points to the Future" sung by Hironobu Kageyama.
#Dragon ball z ost instrumental professional#
For Infinite World, the well-established and easy-to-love style introduced in Budokai, was fleshed out and the music ended up sounding and resembling a full-fledged, professional mainstream album, effective both in and out of the game. While the Rock and Jazz elements are omnipresent in this album, Yamamoto's score resembles Ska and Big Band music more than anything else, clearly setting itself apart from most game music soundtracks. Clearly, Kenji Yamamoto doesn't necessarily rip off any work here, but he simply takes notes and ups the ante of his music substantially. This is of course a positive thing, since not only the music from those two animes are some of the best things that have happened to the Blues and Jazz genres during the last decades, but the style and music featured has its influences rooted deep into some of the best music of the past. In fact, even the first three Budokai game soundtracks gave the same impression, much more so than Infinite World. What's more important is that it's difficult to ignore the astonishing resemblance that this soundtrack has with Yoko Kanno's music for Cowboy Bebop or even the numerous Lupin III albums by Takeo Yamashita and Yuji Ohno. Together, they managed in keeping the same well-defined and enjoyable style from the Budokai scores, being still backed up by professional performers. Due to the many members featured in the Infinite World project, the assembly of musicians was simply called "The Dragon Ball Z Big Band Project", something that helps in marketing the album in a more mainstream way. All of them are established musicians whose works range from numerous anime to game projects, including Cowboy Bebop and Lupin III that deeply influence the soundtrack. Perhaps, the most defining factor in the success of the album is that Kenji and Kanon Yamamoto benefit from a vast assembly of very talented performers. Of course, the score was composed by Kenji Yamamoto, but this time around he was assisted by Kanon Yamamoto too.
What's surprising though, is how great it turned out to be, rivaling even the Budokai soundtracks.
Nonetheless, the production values were still good, so the music wasn't reused and was replaced by a brand new soundtrack. Dragon Ball Z: Infinite World didn't accomplish much as a game, seeing as it was mostly made up of recycled ideas and material from its predecessors.